We started off with Cockroach Poker, improvised using normal playing cards.
We moved on the 7 Wonders, with the cities and leaders expansions.
We started off with Cockroach Poker, improvised using normal playing cards.
We moved on the 7 Wonders, with the cities and leaders expansions.
Simon came over. We started off with Great War - the first of the Somme battles. I started well, but Simon (as the British) got into the trenches and all went downhill from there. But a great game.
We then moved on to Hannibal. We didnt get that far. I thought I had a chance to kill Hannibal, but even attacking at 2 to 1 odds AND with a card advantage, Hannibal pulled off a major victory! I expect in the long run Simon would have won, but we called time.
Started off with a game of Love Letter. Then I joined in a game of Forgotten Waters. Forgotten water is more of a combined story than a game. We managed to defeat the witch, but not all ended well. Some players had a great ending. I had a good ending - which for me was better than the great ending! It is a game were you build skills as you play -- but my skills werent that useful for the final end battle!
We were gamed out, so we wanted a light game. Hence Wingspan Australia - a Martha request. Martha won, but it was close, and we all had different strategies.
We managed to save the world. And Cass got Employee of the Month!
The last few games were a lot more enjoyable as we actually could survive stuff!
But she failed -- the pressure was too much and she broke down on the first space she moved too. The incantations were completed, and the OLD ONES flooded into the world, which was consumed.
After the failure to stop the human sacrifice, monsters appeared on the outskirts of Dunwich. Wendy had to find clues to stop them, and she succeeded -- the monsters were purged! Could Wendy save the day?
Travelling to the village of Dunwich, people werent telling of something. Wendy had to find clues before time ran out. Unfortunately, something nasty started pursuing Wendy. She kept having to evade, using up precious time. She never found the mystery, and some villagers disappeared. Cultists managed to undertake a dark ceremony, and several key characters were sacrificed.
On the train to Dunwich, the train suddenly stopped, and carriages at the back of the train were being pulled into some sort of rift. Wendy ran forward. But passengers kept dying, and the horror built up. Wendy finally got to the engine to restart the train, but a horrible apparition was in the engine. Wendy recoiled in horror and failed :(
Sent to the museum to find a Tome, Wendy found an un-naturally large snake pursuing her through the museum. All Wendy could do was run. She ran out of time, and had to return with no Tome. And one permanent Horror due to the snake!
Sent to find another missing professor, Wendy had to go to a speakeasy. Monsters erupted into the speakeasy, fighting gangsters. Wendy spent all her time dodging enemies, and barely got out alive. The speakeasy owner was rescued, but no sign of the professor.