Age of Innovation is Terra Mystica reprinted and rebalanced. I liked it a lot -- but not enough to replace my copy of Terra Mystica.
Showing posts with label Christine's Place. Show all posts
Showing posts with label Christine's Place. Show all posts
Tuesday, September 12, 2023
Tuesday, November 16, 2021
Covid Ravaged Charterstone Finale
We finally finished the Charterstone campaign. I was well and truly last - but missing a game put me in a position I just couldnt recover from.
Tuesday, July 20, 2021
Tuesday, April 20, 2021
Post Covid Reunion
After a year, our Charterstone campaign resumed. I am well behind - I had almost forgotten how to play!
We finished mid-evening, with not enough time to do a second game, so we then played Seven Wonders.
Sunday, October 11, 2020
Christines Birthday
Played Scythe at Christines place. We did the random map variant, which adds a lot to the game. We then went on to play 7 Wonders with the leaders expansion, which was also great!
Tuesday, December 17, 2019
General Games at Christines
Susan had a school formal, so I snuck out to games at Christine's with Cassie. Tapestry, Wingspan, Medici, and a diving game -- a lot of games. Great fun with great people.
Tuesday, November 19, 2019
Tuesday, September 17, 2019
How not to Charterstone
I couldn't play last month, so Cassie played for me. She left me a fantastic starting setup, and I totally underappreciated it. Net result is I came way down in the pack!
Labels:
Charterstone,
Christine,
Christine's Place,
Dea,
Glen,
Patricia,
Tessa
Tuesday, July 16, 2019
Charterstone #1 and #2
Kicking off our Charterstone campaign. I love this game. It is fun, cute, mildly thinky. Just perfect! We played two games, and somehow I managed to win both.
Labels:
Charterstone,
Christine,
Christine's Place,
Dea,
Glen,
Tessa
Tuesday, July 2, 2019
Scythe ring in
Games night at Christine's. The consensus was Scythe. I bumbled along and didn't do that well -- which was OK.
Tuesday, June 25, 2019
Energy Empires
Played Energy Empires at Christine's. I really liked this game, even though several people gave it a bad rap. Its a point salad game -- but there are lots of paths to victory.
Tuesday, June 11, 2019
Rise of Fenris #8
Our last Rise of Fenris. Given my poor starting position, could I manage to scrape a win? A totally different set of victory conditions really helped!
In the end, I won the game and campaign. But it was immense fun. With robots with death rays, mad monks, mad scientists, etc.
Thanks to Christine for arranging it!
In the end, I won the game and campaign. But it was immense fun. With robots with death rays, mad monks, mad scientists, etc.
Thanks to Christine for arranging it!
Tuesday, May 28, 2019
Rise of Fenris #7
Our second last game for Rise of Fenris. I got moved to a new start position -- the normal Nordic start position. Except my workers didnt have the 'swim' ability to get to useful locations. I was trapped. I managed to build transport, but by the time I got my engine going I was a long way behind.
Tuesday, April 30, 2019
Rise of Fenris #6
No spoilers.
I won, but didnt get 6 stars. And big, terrifying Robots everywhere. And next game they will be coming for me!
I won, but didnt get 6 stars. And big, terrifying Robots everywhere. And next game they will be coming for me!
Tuesday, April 2, 2019
Rise of Fenris #5
Playing the Rise of Fenris campaign. A new faction appeared. (Wont say anything, because of spoilers)
I won - though it was close.
I won - though it was close.
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