Finally, the planets aligned, and we got to play Art de la Guerre.
I am sure we got many rules wrong. I know we got flanking wrong for the first few flank attacks. But the overall feel of the game was right. Things were as you would expect them to be!
I was Roman:
Brilliant Commander with 12 units of legionarries
Brilliant Commander with 2 unites of equites, 2 units of auxiliaries, and 1 unit of archers
Competent commander with 4 units of auxiliaries, 1 unit of equites, and 2 units of skirmishers
Rod was German:
Competent commander with 16 warriors and 2 skirmishers
Competent commander with 4 units of elite cavalry and 2 units of javelinmen
Ordinary commander with 4 units of elite warriors.
The battle was a straight field battle, with the warriors lined up against the legionairres, and lighter troops on the flanks.
Rod's elite heavy infantry took ages to get through the woods, and then ran into some nervous auxilia -- whom they crushed!
But in the center the legionaries were winning a slow grind. The barbarians never got enough command dice to bring up their flanking forces
On the other flank the cavalry forces squared off. The Germans crushed the Roman Auxilia, but the Roman cavalry rolled hot dice and crushed their German counterparts.
The barbarian center collapsed. But the game was close -- the romans were one unit away from breaking too!
We finished with time for another game, so we broke out Dominion. It was Rod's first game, so it took a while for him to see the combo's that were possible. By the time he realised, it was too late.