Another game of Dux Bellorum with Rod.
This time the armies were 42 points -- slightly larger than the recommended 30+ points. It was a replay of the game we played a few weeks ago -- I was Viking raiders, attacking a poor hapless village of peace loving Saxons. There were a couple of changes though -- the Vikings had javelin men for their skirmishers, and the Saxons had a unit of archers.
There was a funnel between two woods, and the Vikings were lucky with movement, rolling a double 1 for the movement for one formation, allowing them to move the formation twice. They immediately moved to block off the pass between the woods..A fight developed at this choke point, with the Viking skirmishers working their way through the woods.
(The beads in the photo show unit strength -- blue or green beads for command points, red beads for strength of elite units, orange and yellow for the strength of average units.
The battle in the pass between the woods intensified. Rod was OK -- he just had to hold the village to win. But it was 3 Viking units vs 2 Anglo-Saxon units -- the numbers were starting to tell.
On the right, some Vikings got through the woods and fell on some happless defenders. This was an even fight, but the Saxons just couldn't roll good dice. In the middle, the shieldwall was collapsing through numbers. And on the left some Vikings have worked through the woods and are about to sneak into an undefended village.
The Vikings scored a total victory. But they were lucky -- two units were beaten up, and most took some damage.
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