Showing posts with label Dea. Show all posts
Showing posts with label Dea. Show all posts

Tuesday, September 17, 2019

How not to Charterstone

I couldn't play last month, so Cassie played for me.  She left me a fantastic starting setup, and I totally underappreciated it.  Net result is I came way down in the pack!



Tuesday, July 16, 2019

Charterstone #1 and #2

Kicking off our Charterstone campaign.  I love this game.  It is fun, cute, mildly thinky.  Just perfect!  We played two games, and somehow I managed to win both.




Tuesday, July 2, 2019

Scythe ring in

Games night at Christine's.  The consensus was Scythe.  I bumbled along and didn't do that well -- which was OK.







Tuesday, June 11, 2019

Rise of Fenris #8

Our last Rise of Fenris.  Given my poor starting position, could I manage to scrape a win?  A totally different set of victory conditions really helped!

In the end, I won the game and campaign.  But it was immense fun.  With robots with death rays, mad monks, mad scientists, etc.

Thanks to Christine for arranging it!









Tuesday, May 28, 2019

Rise of Fenris #7

Our second last game for Rise of Fenris.  I got moved to a new start position -- the normal Nordic start position.  Except my workers didnt have the 'swim' ability to get to useful locations.  I was trapped.  I managed to build transport, but by the time I got my engine going I was a long way behind.