Friday, September 18, 2015

Flames of War doubles game at the LGC

It was myself and Lowell, each with 1250 points, vs Rob and Matt.

Lowell had a heavy tank force (IS-2's).  Rob had fallshirmjager with two platoons of PaK 40's.  Matt had Jagdpanthers and Jagdpanzer IV/70's.  My force was

Soviet Motostrelkovy (Regular)

Mechanised Company, from Desperate Measures, page 12


Compulsory Motostrelkovy Batalon HQ (Regular) (p.13) - CinC Rifle, 2iC Rifle (25 pts)
- Komissar (15 pts)

Compulsory Motostrelkovy Company (Regular) (p.13) - Command SMG, 21x SMG (350 pts)
- 3x Replace SMG with Panzerfaust SMG (only if 21x SMG) (30 pts)

Compulsory Motostrelkovy Company (Regular) (p.13) - Command SMG, 7x SMG (130 pts)
- Replace SMG with Panzerfaust SMG (10 pts)

Tankovy Company (Regular) (p.9) - Command T-34 obr 1942, 8x T-34 obr 1942 (325 pts)
- 5x Upgrade T-34 obr 1942 to T-34/85 obr 1944 (150 pts)

Heavy Mortar Company (Regular) (p.18) - Command Rifle, 4x 120-PM-38 mortar (95 pts)
- Observer Rifle (15 pts)
- 3-ton truck per gun (5 pts)

Spetsnaz Platoon (p.27) - Command SMG, 2x SMG, 2x Captured Sd Kfz 251 half-track (100 pts)


1250 Points, 5 Platoons


The scenario was surrounded, and Lowell and I were the attackers.  Surrounded is really hard to defend, but on the larger table it wasnt as hard as on the smaller table -- the defender has interior lines, and doesn't risk getting shot in the rear as much.

The Germans chose a solid defense in the middle of the table, with Jagdpanthers in ambush, and command / 2iC Jagdpanzer IV/70's to be deployed.




Lowell and I tried to rush infantry through the wheat fields, and tanks around a hill to take out some Ostwinds.  The tanks were going to be infiltrated by spetznaz.

Of course, the Jagdpanzer IV/70's and Jagdpanthers were deployed last to prevent this.




It was going to be a hard push!!!!



First turn shooting by the Russians was VERY lucky.  IS-2's took out one of the Jagdpanthers (needing a 6 to hit).  The T-34 horde took out one of the Jagdpanzer IV/70's (needing Matt to roll a 1 on armor)





 The dice kept on being hot.  Next turn the other Jagdpanther went up in smoke, and the other command Jagdpanzer IV/70 went up.  Then two of the Jagdpanzer IV/70 platoon went, and they failed morale.  Suddenly, all the Germans had left were the fallschirmjagers!

The IS-2's went in for the assault.  The Fallshirmjagers redeemed the German side, killing an IS-2.  But it was too little too late -- they couldnt hold the objective, and Rob conceded.







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