Thursday, October 19, 2017
Pandemic Lagacy Hobart -- September I
So close. We thought the initial disease break was tricky, with two outbreaks very close to each other. Things looked bad when we got an epidemic on the first turn. But none of the outbreaks expanded, and we quickly got all diseases under control. We were about to cure two diseases, and the game looked so easy to win. Then we got an epidemic -- a disease broke out next to our two close outbreaks, and then both outbreaks expanded, and in a set of chain reactions we lost the game, just like that.
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